I had the pleasure to work on the opening cinematic for Destiny 2: Curse of Osiris.
I was responsible for all the stone surfaces in the main Vault of Glass environment: modeling, sculpting, texturing, shading, set dressing and scene assembly. I really had a lot of fun working on that project - I was able to build few procedural systems inside of Houdini, to make the environment more optimized for rendering. Special thanks to the lighting team that pulled off amazing job on a very tight deadline.
Director: Jon Yeo
Studio: Axis Animation (Axis Studios)
Client: Bungie